Amelian Koester

Keeper of secrets, the blessing of family, sacred home. Amelian Koester is a Kitsune agent of the Archive, specializing in skillset over strength. His primary group roles typically fall under stealth, information gathering, distractions, and minor support. His primary stats are Deftness, Perspicacity, and Appeal. He works well with children and animals, but poorly with figures of authority.

Prior to his work in the Archive, he lived as a figure of ambiguous alignment on his home planet, Ivea. Alongside his sister, Gracelyn, the duo wrought utter anarchist havoc upon the reigning monarchy and dominant society, claiming Ame the title of Ivea's Most Wanted as he held the face of their operations, his sister working under his cover. Though their actual identities are unknown to the public, the Kitsune found himself bearing the hushed nickname "The Pin in the Center of the Web" for his widespread reach and influence across the two continents. He had his whiskers in everyone's business, one way or another, to the point of becoming a local legend - the fox that rules the Beastlands, weaponizing his influence to enforce a set of unspoken rules. Little known is his more subtle work in using said influence to keep the people of the 'lesser' species afloat.

Physical Description
Amelian is a tall, slim man with a pair of tall fox ears and a triad of tails. He wears a dark leather jacket with a fluffy lining and a hood over a plain shirt and waistcoat style thin vest, a torn pair of jeans with thermals underneath, elbow length fingerless leather gloves adorned with shed Wyvern teeth, and a tall pair of steel-toe boots. He's never seen without his blue buffalo check bandanna tied around his neck, which covers both a bite scar on the left of his neck and a branded number on the right - or his pair of golden earrings (previously a set of three), ear cuff, and pair of bars. He has a tattoo on his lower back, shown on the right. His left shoulder bears a quintet of claw scars, a mutual exchange with Gracelyn to signify their oath together. He wears a dark Kitsune mask over his face, which he keeps made-up at every given opportunity. His right eye is cybernetic, kept behind his messy bangs. He sports fur along his cheeks, and if not kept habitually shaved, patches of fur along the back of his neck, shoulders, and back, as well as arms, legs, and underbelly. His right arm also sports patches of white bark, a sign of his symbiosis with Yata - as well as a blue bandanna with a black three legged crow tied around it. His left pinky finger is actually essentially a sprig of wood grown by Yata, also white, that he cannot bend or have any control over himself. His left leg, from roughly just below the knee down, is prosthetic, but is visually indistinguishable from an organic leg. He was born without it! It was voided. His body, aside from clothing and the like, appears as twisty shadows, after having colored himself Wraith with a paintbrush modified by an aspect of art.

History
Amelian was born in the 231st year of Ivea's known history to Hasu and Kyoku, alongside his twin brother, Cereus Rainkissed. At the time of birth, his name was Lillian Stargazer, after the red of his mother's fur, and having been born on a clear, starry night. He spent the first twelve years of his life in a log cabin in the woods, roughly a day's walk from the Voidlands' capital city. His parents homeschooled the twins, primarily on subjects involving crafting, hunting, and domestic survival skills. He learned the Ivean culture regarding stories, memories, and names from his father during this time, as well as the trait of repaying his favors and being loyal to his word from his mother.

In the 243rd year, on October 15th, when the Blood War ended, Amelian was sent away from his family as a last resort to preserve his survival, as unbeknownst to him, his mother Hasu was a participant in the losing side of said war. He fled to the capital city, where he found Gracelyn. He rescued her from her captors, fleeing with her and shortly thereafter sharing their stories together, making their oath to one another and becoming family by blood of their covenant.

After roughly a year and a half of attempting to survive on their own without guardians or home, Ame found a faction called the Yatagarasu, who took the two teenagers under their wing as part of the family. Here, they spent roughly a decade under the care of the faction leaders, Clyve and Harlain, alongside the other faction members, allowing the two to build their skills and have a proper roof over their heads. During this time, Amelian met Codell upon intercepting an unjust arrest and fleeing with them after causing a scene to distract from their leave. Amelian and Codell became fast friends, them going on to join the faction as a medic. Eventually, the two fell in love, happily planning their future together.

After several years of stability and peace, Amelian got into a fight with a member of a much larger faction than his own, known as the Pheonixes. Retribution was swift and merciless, wiping out the entirety of the Yatagarasu, leaving only himself and his sister as survivors after the kitsune returned home to see Codell executed. The siblings were overall outnumbered, and forced to flee with only their most precious possessions. For the next many years, they traveled as vagabonds with no home and no alliances, until settling down in the Beastlands.

During this time, Amelian went through several relationships - both good and bad, but one most notably so. He met Faye, a wolf that took interest in his more unhealthy, chaotic habits. She was by far, a terrible influence on both his mental and physical health, but Ame was too engrossed and quite frankly desperate for the attention to heed his sister's warnings. Faye eventually grew so obsessive, she abducted the kitsune, attempting to steal and hide him away for herself. Two and a half days later, Gracelyn managed to find her missing brother, and in a furious rage slaughtered the wolf woman, impaling her chest with the spike on her tail as a final blow before taking her inebriated and barely conscious brother home to recover as best she could facilitate. This is also the day Codell's wraith awoke, latching onto Amelian swiftly, though unbeknownst to both the siblings at the time.

For the next several hundred years, Codell as a spirit silently kept Faye's wraith at bay, feeding off other wraiths and sharing their energy with Amelian to refuse him death and ensure his health. Amelian and Gracelyn progressed in their work as outlaws, attempting to tear down the Voidblood monarchy one piece at a time, merciless to a system that was equally so to them and their kin. During this time, Amelian found and befriended countless new individuals, though few survived to tell the tale due to the danger that comes with being in prolonged proximity to the Koesters. He raised several adopted children in this time. Not long prior to Amelian's relocation to The Archive, the two siblings rescued Helnyx from an agent of someone known as The Mother, a woman said to be attempting to play god and create and alter souls as she saw fit, experimenting almost exclusively on children. They took the child in as one of their own, promising them safety in their home in the town of Kawasu, and as part of the Koester family.

Archive History
Upon joining the Archive, Amelian quickly found himself seeking to forge connections and establish himself amongst the team. Initially, he befriended Pace Windtrotter, who he later established a romantic relationship with. He shortly thereafter again met Tsuki, a Paras hiding in Mount Moon on a mission to Pokemon, and brought him back to the Archive as a companion and his first support. Tsuki later evolved to Tsuuki and Tsukii with the use of a Grass Stone. Over time, he befriended Alexander and Report, and as the group grew ever closer through their time on missions and simply as friends, they took on the lighthearted nickname of Tuesday Squad, a reference to their most common jobs together occurring on Tuesday.

For the most part, Amelian was typically content to exist quietly on the sidelines and offer support to the wider group when possible, only tending to work alone on his vocation, at the Furred Friends Fostering Facility. This is where he met his soon-to-be daughter, Twinkle, and later her companion and his future son, Deputy. He began picking up in more personal activity around the time he first died on a mission, being revived by Pace and unintentionally fusing their bodies together. After a trip to the Archive's race change system to become something more functional and comfortable, Amelian became half of the fusion known as Cheri.

Not long after Cheri was formed, Amelian found one of the Archive's book rooms - earned after the group's trip to American Ninja Warrior - and upon entering, was allowed to make a single request of the ninjas. He asked for the other half of Codell's broken soul stone with the intention of repairing his deceased friend, and was offered the Vulkine alive rather than simply a piece of what remained of their body. He accepted swiftly, Codell then joining the Archive and his household, promising to repay the favor when requested. Cody then began accompanying him on missions as his primary support.

Amelian was asked to later repay this favor by slaying Teddy Stark, his teammate and acquaintance. Though not by any means happy with the notion, he complied to his best efforts, and failed in his task. He was nonetheless offered to work for the ninjas, as a Lesser Aspect Of Ninja. From then forward, he was told he would be given occasional tasks during missions - essentially sub-missions or side-quests.

His first was to rescue a specific Digimon on their mission to the Digital World, which he did succeed in. This mission was also when he first met Quinn, a Gigadramon at the time who had been rusted and dissolved to the point of being no more than a neck and head, dying in a cave system. Amelian cast his Blessing of the Zenko full heal, which allowed the Gigadramon to egg revert and for the kitsune to bring him back to the Archive to recover. After Alexander revived Amelian's homeworld's pantheon during his Spark of Life during this mission, Amelian learned he is a reincarnation of a small shard of an Ivean deity known as the Oathborn, a god born of connections, specifically uniting Ivea's Gods of creation and void.

After a mission to the Mystery Skulls Animated world, he began caring for a vampiric bonsai tree he named Yata, feeding them his own blood. Yata, about a month later, reached their final growth stage and latched into Amelian in a parasitic form, requiring him to feed on the blood of sapient creatures to sustain them. His eventual solution later was to use the lesser boon of the Goddess of The Hunt, Seasons, and Biomechanics to partially mechanize them, allowing them to instead subsist on oil, granting him the ability to actually keep them well fed and cared properly for. Eventually, Amelian separated from Pace, choosing to instead remain with his partner Codell. Not long after, he met Mosaic during a group mission to Berk, a patchwork franken-dragon created by an Archive agent known as the Dracomancer. He brought her home in an effort to protect her and make her comfortable after befriending her with the aid of his Bonds of Friendship skill.

Later, after a very brief mission to the Nowhere Islands, Amelian obtained the racial transform Mugenbi No Kitsune from his continued castings of benevolent wishes. At a similar time, he changed vocations to work as a mercenary for the Black Orchid Guild.

Amelian set his sights on returning home to Ivea to retrieve his family, bringing Codell along to say hello to a few friends and see their Patron Goddess and creator, Arcane. He then found his home in ruins, the few remaining survivors growing weary and exhausted as wraiths launched relentless attacks night after night. He returned to Gracelyn, who was furious about his wordless leave so many months before, but after a short argument expressed relief at his return, re-introducing him to Helnyx. Helnyx informed him quietly with her name alone that Faye was still present - which he had discovered on his way to the house, the wraith communicating to him presumably psionically. Amelian was called away to face his greatest fear, fighting with Faye in the void for both Ivea's safety and to a lesser degree, his own freedom. During this fight, he lost his left leg from roughly the knee down to a form of void poisoning, and nearly lost his right arm, had Yata not interfered to protect him. He narrowly defeated Faye, returning home with his family and the promise to eventually return to Ivea again to see the people he left behind after having cast a wish to heal the universe of Faye's influence and destruction.

With Gracelyn home, she took up his primary support role, demanding to remain at her brother's side - something he was happy to comply with. After attempting to introduce Gracelyn to Mosaic, the dragon fled their home, and in his pursuit to calm them down, Amelian saw her simply vanish, stolen by an agent of the Hollow King. Though he attempted to pursue, he was unable, actively contested. He was at least able to find multiversal coordinates for Mosaic's location, but lacked any means of travel to get there.

Amelian severed his connection to the Aspect of Ninja on the same day he accompanied Alexander, Codell, Nicolai, and Report to a world of death on a task for the Aspect of life to revive the Bimordial of Life and Evolution.

On another small group mission, to Tabula Rasa, he met Lady Elysium, whom he offered a slot in the ever growing Koester family upon deciding her intentions, though perhaps misguided, were kind at heart.

Familial Relationships
Gracelyn - Sister

Helnyx - Child

Twinkle - Child

Deputy - Child

Tsuuki - Child

Tsukii - Child

Codell - Romantic Partner

Quinn - Digimon Partner

Mosaic - Family

Yata - Biomechanical Bonsai Symbiote

Nettle - Blood Yatagarasu Familiar

Kigo - Family

Alexander - Brother

Nicolai - Brother

Bailey - Niece

Report - Family

Carter - Family

Skipper - Family

Lady Elysium - Family

Abilities
Skills related to universals and NOT classes, not relating to any otherwise personal skills, regardless of proficiency.

Raven's Talon
'' A curved and wickedly sharp karambit composed of metal so black that light cannot escape it. It glows with a brilliant purple aura that dazzles your eyes to look at. While you have this knife equipped you are able to remotely manipulate shadows and give them the physical mass to do tasks for you or to attack enemies at range. Attacks with the blade are based on deftness, shadow manipulation is based on perspicacity. If you continue practicing with this blade, you may unlock more secrets... This weapon is Aspect and God Slaying. ''

A Karambit originally crafted by Gracelyn in their much younger days, now re-forged by the God of Friendship and Ingenuity and then further evolved through the mark of the Greater Bimordial of Life and Evolution.


 * Shadow Magic Lockdown - Once Per Day The shadows heed your call and bind your opponents with chains formed from the darkness around themselves. Roll Persp to attempt to shackle an opponent with darkness! They can spend an action to resist it on their turns, or you can spend an action on your turn to reinforce the darkness!
 * Umbral Shield - Using the power of the Raven's Talon, you are able to create a shield composed of the shadows themselves. When given the proper motivation, they're actually rather tough. Once per encounter, you may create a shadow shield as an instant interrupt for a target based on perspicacity. You are able to make a shield only capable of defending yourself with no limitation (besides energy limitations, of course).
 * Umbral Skewer - Your knife can stab in more ways than one. Sharpen and toughen the shadows themselves into a fine point, allowing you to create a spike extending from a shadow within vision to a target within melee range of said shadow. Based on perspicacity.
 * Me and My Tulpa - With the evolution of the Raven's Talon, the shadows around you have been acting... different. Your shadow is now able to literally lift itself off the ground and act as your support. It uses your stats, has access to all of your abilities - as well as some of its own... You cannot directly command this support, but you do choose when it uses your support action.

Maid Of Blood
A classpect that creates or mends with blood.


 * Maid of Blood [Bonds of Friendship] - You feel yourself grow closer to your classpect as you develop the following ability. Once per encounter, you can use your Maid of Blood Classpect to forge a connection of friendship between yourself and one other person. This is based on perspicacity.
 * Maid of Blood [Hemogenesis] - Splish splash, I was taking a bath. You may attempt to spontaneously create blood based on perspicacity! However, at your current level you may find it incredibly resource intensive to make more than a small amount at a time. Conservation of mass, and all that.
 * Maid of Blood [Overly Familiar] - As long as you have blood, you're never alone! Not only do you have all your friendly little red blood cells, but now you can make bloody crows! Cool! You are able to create an animal friend out of a small pool of blood into your support slot that will follow your commands. You've chosen your familiar to take the shape of the Yatagarasu, the legendary three-legged crow! It's very fragile however, it won't be able to survive a direct hit. Any actions your familiar takes are based off your perspicacity. It will automatically disperse after using up the energy you give it upon creation (obviously more intensive commands will take more energy).

Biomechanical Bonsai Symbiosis
Their name is Yata, and they're his FRIEND.


 * Parasitic Hemoarbosis - +3 Perspicacity, So, there's good news and bad news. The bad news is that you're TECHNICALLY cursed and possessed by a bloodthirsty bonsai tree. The good news is it really isn't that bad of a deal for you! This curse has several effects. You may now attempt to manipulate living trees based on perspicacity. You may now make a sacrifice to your tree friend to attempt to empower the next action you make, with the strength of your bonus being proportional to the size of your sacrifice! And finally, you may now drink the blood of sapient life forms to sustain yourself and restore your physical and energy stores. The more you drink, the stronger the curse gets! The longer you go without drinking, the more of a compulsion to feed you may feel. You've gotta water your bonsai tree, after all.
 * Beginner Biomechanization [Cyber Parasite] - +1 Vitality, You've biomechanized a parasitic tree that has invaded your body, giving you a lot more control over it! You can now drink oil to satiate the tree's bloodlust, but you'll no longer get bonuses from drinking sapient blood. Perhaps you'd get bonuses from drinking the oil of sapient robots?
 * Beginner Parasitic Unity - You've taken the first steps to truly bonding with the parasite forcing you to drink the blood of the living and that is literally feasting on your soul with every passing day. You have opened up a line of communication. It isn't able to understand or to send complex thoughts in the slightest, in fact, they aren't exactly "thoughts" but more impulses your brain interprets as words... but it's your friend goddammit!

Stand User (Adrenaline)
Being stabbed with an arrow has perks, sometimes. Not usually, but sometimes you get bees out of it.


 * Adrenaline (Vibration Solidification) - You can summon a hoard of bees. And when they sting, they solidify the vibrations they make out of their own wings. You can hold these close to your body to walk atop air vibrations, or send them out. Range of 20 feet. [Based on VIT.]
 * Adrenaline Guard - Once per encounter, create a shield of solidified vibrations with your stand. Based on vitality.

Persona (Nogitsune)
Will of Rebellion - I am thou, thou art I... You have awoken to your persona, the power of your heart made manifest! Your persona's details are as follows and currently knows the following moves. Personas can learn a maximum of 8 moves before others must be removed to make room. Unless otherwise specified, your persona abilities are based on either intelligence or perspicacity, whichever you choose.


 * Nogitsune [The Tower] - Nogitsune are a variant of the classic legend of the kitsune, the spirit fox. Nogitsune are typically seen as evil spirits, notorious tricksters, and thieves. These cruel foxes use their powers to punish people who possess the worst traits of humanity, including pride, greed, and vanity. It's said they will not shy away from punishing even the most devout priest if they feel they require it.
 * Eiha - Light curse damage to one foe.
 * Lunge - Light physical damage to one foe.

Vocational Abilities
Do something long enough, you'll eventually get good at it. Or at least pick up some tricks and shortcuts.


 * [Lvl5] Beastblood Body language - After working around so many different beastfolk from all corners of the multiverse, you've become familiar with most of their tells and signals, the ways they communicate silently amongst their own kin to express distress or warn of oncoming danger. You may now attempt to understand and mimic the body language of any beastfolk race you come into contact with, whether it be to better communicate with them or blend in as one of their own. Based on Perspicacity.
 * [Lvl10] Natural Nurturer - Through your work with delicate, recovering children, you have grown adept at figuring out their needs and tending to them. +5 to rolls involving helping children.
 * [Lvl15] Eyes in the back of your head - You've spent plenty of time working with a multitude of rowdy, rambunctious children, and have grown wise to the ways of the little ambush predators. You now gain advantage when defending against sneak attacks.
 * [Lvl20] Parental Instincts - To love a child is to put yourself through hell so that they may remain safe. When in critical condition, you may act freely so long as it is for the benefit of at least one specific child (You must either have had visual contact with them, or know of them as a specific individual. Can not be used simply due to the assumed existence of children in a world/location.)
 * [Lvl25] At All Costs - We give them everything, down to our own flesh and blood. Once per week, so long as even a shred of the individual child remains, you may exchange your life for theirs, bringing them back at full health, including curing any outstanding illnesses or defects they may have been suffering from prior to death.
 * [Lvl5] Desk Monkey - A surprising amount of your time is now spent reviewing and filling in official documents for the house and it's inhabitants... You gain advantage on rolls involving comprehending and filling in complex paperwork.
 * [Lvl 10] Emergency Foster - When encountering orphaned, abandoned, or just generally hard done by children of beastly nature, you may authorize their relocation into the safety of the Furred Friends franchise. Notify the retrieval agents when you are presently with the child/children, and a rift shall be opened in order to move the child to safety. Who knows, they may even be assigned to live at the home you work for!
 * [Lvl15] Muscle Memory - You've filed what can only be described as a disgusting amount of paperwork. +3 Deftness.
 * [Lvl20] Authoritive Figure - You're just that good with kids. Children will follow basic commands so long as you speak to them first. If this goes against someone they're afraid of or determined to obey, you must roll appeal to convince them.
 * [Lvl25] Child Counselor - You've spent quite a lot of times with children over the past several months, and have learned how to establish a line of trust with them. Once per day, automatically succeed at gaining the trust of a single child, even if they are extremely emotionally distressed. If there is another adult the child trusts saying you are untrustworthy, you must to roll appeal against the other adult.
 * [Lvl5] Wolf Leader Pack Tactics - Once per week, as an simple pick 1 person to be part of your pack and choose a single statx0.25 and add it to your own to be used the next time that stat is rolled. This may not be possible for BOP, but if you manage to pull power from a BOP, doing so may have dire consequences.
 * [Lvl10] Vulpine Tracker - You've been busy haven't you! A lot of your mercenary missions so far have had a similar theme... find the magician, find the food, find the crown. You're getting pretty good at finding things! Once per day/mission, when having to locate a person, object, or animal, roll advantage when trying to gather information about the location of an unknown subject. The more you already know about the subject, the more useful this new information will be.
 * [Lvl15] Target Acquired - Mercenaries honestly really need to be efficient in their jobs, they also need to be accurate. Once per month, when on a mission, you're able to use this ability to guide you to your objective. Whether this is the person you're looking for, or something that leads you to them is completely based off of Luck.
 * [Lvl20] Sharpshooter's Eye - You had a moment after your last mission to talk to Massani for a little bit, and even if it wasn't for very long, he showed you some tricks relating to guns that you might not have been entirely familiar with before. Combined with the zoom feature on your eye, you're now familiar with the bodily stability you need to make long range shots. +3 to rolls relating to long range firearms attacks.

Metaserums
Why did he stick a needle in his arm??? He hates those things. Oh well.


 * Deftness - powerlisting.fandom.com/wiki/Kung_Fu_Intuition

Worlds Visited
Places he's been - mission or not!

Beastars, One Piece, Pokemon, Resident Evil 4, Ultimate Ninja Warrior, New Silvado, Soluna, Mernimal, The Grandest Piano, Buffy The Vampire Slayer, Termate, Hell, Faerune, Enter The Gungeon, Land Of Living Frost And Mush, Neovas, Fors (Fate's Bounty), Boku No Hero, Tutti Frutti, Disboard, Attack On Titan, SCP Foundation, Marvel, Twilight Princess, Heaven, Animal Crossing, The Land Of Data And Colors, Naru-Ape, The Land Of Biomes And Frogs, Yoshi's Island, Sonic Adventure, The Plane Of Chaos, The Ho-Ho-Homeworld, Berk, New Popopolis, Hotel California, Digimon, Pittsburgh Pennsylvania, The Land Of Drakes And Heroes, Pokemon Mystery Dungeon, The Arena, The Riftmaster's Keep, The Oneiric Expanse, The Land Of Shadows And Oaths, Kid Icarus' Bizzarre Adventure, Mystery Skulls Animated, Monster Hunter, Dark Souls, Monster Hunter Stories, Earth, Majora's Mask, The Land Of Cybernetics And Sun, Persona 5, Mother 3, Ivea, The AU Nexus (Undertale), Danny Phantom, Tabula Rasa, New Vegas Fullmetal Alchemist